Define a class named WaterTank which would represent a typical cylindrical water tank. The
class should contain two properties:
description - stores the description of the tank.
diameter - stores the measurement of the tank’s diameter.
height - stores the measurement of the tank’s height.
a. Write at least two (2) constructor methods for the class.
b. Provide getter and setter methods for each data members.
c. Write a method named getArea( ) which returns the area of the tank.
d. Write a method getWaterVolume(double waterHeight) which returns the volume of water
inside the tank given height of the water inside the tank.
f. Write a method named getMaximumCapacity( ) which would return the maximum volume of
water (capacity) that the tank can hold.
e. Override both the toString( ) and equals( ) methods that are inherited from the Object class.
Help me using netbeans..!!?
This seems like a relatively easy program to construct, why would you need netbeans?
If you're referring to the UI i'd recommend eclipse (or notepad if you don't want to learn a new program).
If you really want to pursue netbeans perhaps take a look at www.java-tips.org
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